The Burglar.  Development diary for an online 3d game.

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About this production diary

This game was originally my final project for the EDIM course at VUT in Melbourne. I built this site to catalog my learning goals of both a programming nature and a 3d design nature.
VUT ended up creating a course for the contruction of games. Sadly though, this was some time after I had left there.
During the original production I became consumed with a large amount freelance work. This left 8 weeks to make a game, instead of the possible 18 weeks.
After I finished Studying. I wanted to see how far I would have got in the 18 weeks. So I started again from where I left off and continued to work on what I had no time to finish.
The reason some of the week descriptions seem a little like tutorials is because, I looked everywhere, downloaded everything I could find, but it wasn't enough to make a decent game out of. I hope that people reading this can take it further.
I also found writing my own descriptions helped me understand many of the important concepts regarding game development.